I’m going to be helping out a bit with the IndiCade Climate Jam which starts next week. If you are looking for a game development challenge this summer, this is a great way to meet people…or bring your whole crew along with you! Sign up on the Climate Jam itch.io page.
Here is the schedule:
- Ideation: June 13th – June 20thBrainstorm and work out what you will make. Do not start making a game, but work out your ideas with brainstorming, some research, and lots of prototyping (things you can throw away later!). For those of you that jam regularly, you might find it challenging to not jump right in. But the extra time spent ideating and planning will pay off in the upcoming jam series. If this was a typical 48 hour jam, this is the “end of Friday night” for where you should be.
- Prototype: June 20th – June 27thMake the initial prototype of the game. It can be buggy, messy, and all sorts of placeholder, but you should have a playable experience by the end of this sprint!
- Production: June 27th – July 11thTwo weeks of production based on what you discovered during the concept and prototyping weeks.
- Release and Marketing: July 11th – July 18thFix the bugs, add some juice, make your polished masterpiece! You will submit to this jam for the final of Release Jam, there is not a separate itch.io jam page.
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