I offer versions of many of the courses that I’ve taught to studios, schools and organizations to enhance their own learning & development, or talent enrichment programs, or to address specific production needs. Several have also been used for team-building or as part of an offsite event. Most can be delivered in person or remotely.

Classes and Workshops
- Intro to Video Game Development
- Adventure Design for Tabletop Roleplaying Games
- Thinking About Play
- Hands-On Game Design and Prototyping
- The Visual Language of Film
- Lessons from Film for Game Developers
- Camera and Lighting
- Camera Crash Course
- History of Visual Effects
- Curriculum and Course Development
One-Off Talks and Lectures
- Finding Your Place in Digital Entertainment
- Understanding Art Style in Games and Animation
- Game Taxonomy and Genre
- Aspect Ratio and Motion Picture Formats
In Development
- Leadership Lessons from the Gaming Table
If I’ve taught a course that you don’t see here as a workshop, feel free to reach out to see if it’s material I could develop into a workshop for your team.